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ArmA3 - 11th Airborne Vietnam Rules of Engagement

These rules apply to NFG Gaming's 11th Air Assault Division MILSIM Servers.

Scope of the Rules of Engagement

  This document is to serve as a complete abstract of the rules for all 11th Airborne Division MILSIM servers. This document contains all rules of the server in which the document was written for. If it is not listed in this document, it does not exist and is not enforceable. Each rule will have specific definitions of the rule as well as elaborating the specified intent of the rule along with examples to help clarify the rules true intent. By the end of this document, no questions should be remaining as to what the rule meant and how it applies to the player.


ArmA3 - Airborne Vietnam - Public Server Rules
  1.   1.   No fratricide.
  2.   2.   No destruction of friendly equipment.
  3.   3.   All pilots, Artillery and Tank Crews must be on TeamSpeak 3
  4.   4.   All Aircraft, Artillery, and Armoured Support must be on call. (This includes mortars)
  5.   5.   Weapons safe on base at all times.
  6.   6.   No racism, anti-semitism, or religious insults of any type will be tolerated.
  7.   7.   No vehicles allowed on runways or landing pads unless it is a support vehicle being used for that purpose.
  8.   8.   If you are using TFR, you must be in the appropriate TFR channel in Teamspeak 3 (TFR will not work otherwise)


Specific Definitions of ArmA3 - Airborne Vietnam - Public Server Rules

  The following is a numbered list of all server rules that are in accordance to the above list of, hereafter referenced as Section 2. Each rule will have a subsection explaining the overall intentions and spirit of the rule as well as specific use cases of the rule in practice.


1.   No fratricide

  •   •   Fratricide, n, Latin for brother killing, and is used to describe 'friendly fire', or commonly called "TK'ing" or "Team Killing";
  •   •   This means the purposeful or accidental killing of another player;

    Spirit of the Rule - This rule is a pretty run-of-the-mill for any team-based FPS (First Person Shooter) games. It's universally considered in bad taste and bad form. It makes the game not fun to be shot in the back. The idea is to have fun, not have to worry about a chaotic free for all.

2.   No destruction of friendly equipment.

  •   •   This includes purposeful and accidental occurrences;
  •   •   This includes all actions other than enemy fire: crashing, using explosives and shooting;

    Spirit of the Rule - This rule is similar in spirit to the first rule. There's already enough concern with the enemy trying to wax that armor or aviation asset.

3.   All pilots, Artillery and Tank Crews must be on TeamSpeak 3.

  •   •   This means the pilot of any aircraft, any Artillery crewmember, or Tank Crewmember;
  •   •   TeamSpeak 3 meaning NFG Gaming's TeamSpeak 3 server;
  •   •   Player must also have a working mic, and be willing to coordinate over TeamSpeak while flying, firing artillery into the AO (Area of Operations), or providing Tank Support to ground assets withing the AO;

    Spirit of the Rule - This rule is for the coordination of the aircraft in the air, as most of the aircraft need to be called in for fire support, which means they need to hear the call. Other reasons include coordination of the assets. This is for airspace control of the airfield. Nothing is more bothersome than a head-on collision of taking off aircraft clogging up the runway for other possible flights.

4.   All Aircraft, Artillery, and Armoured Support must be on call. (This includes mortars)

  •   •   Attack Aircraft are not to engage the enemy on their own accord, CAS (Close Air Support) and ASO (Air Superiority Operations) runs must be called in by a FAC (Forward Air Controller);
  •   •   Enemy air assets and enemy AA are the only exceptions to this rule. they are allowed to be engaged to make way for safe transport to the AO for Friendly Troops during normal flight operations;
  •   •   All other targets, however, are not to be engaged unless called in by the FAC;
  •   •   The attack aircraft are to maintain a safe holding area, flight pattern, or stay on the airbase until called in by the FAC to preserve the longevity of these craft;
  •   •   All Artillery; including Mortars and Armored Support assets; must remain silent until called to fire by the FAC or the Armor Commander;
  •   •   The one caveat being that in the event that the aircraft is in immediate danger and needs to act against that danger to protect the aircraft and it's crew;

    Spirit of the Rule - Issues have come up before where the infantry elements would come into a town only to find burning heaps of stone and metal and be forced into a kind of bug-hunt for that last soldier who's running around and generally waste time and slow gameplay. While the aircraft are indeed powerful and and quite useful to the overall operation, they can be used in such a way that removes all of the fun of engagement from ground elements. To this end; aircraft, artillery, and armor assets may only engage when called upon - unless otherwise noted above.

5.   Weapons safe on base at all times.

  •   •   Discharge or firing of any weapon on base is strictly prohibited;
  •   •   The one caveat being if the base is under attack from the enemy;

    Spirit of the Rule- This rule is meant to underline rules 1 and 2. There's no reason to fire on base unless the base is under direct fire from the enemy.

6.   No racism, anti-semitism, or religious insults of any type will be tolerated.

  •   •   No over use of any sexual references, including names will be tolerated;
  •   •   No racism of any kind. any racist remarks or names will result in an instant ban;
  •   •   No political or religious discussions or references;
  •   •   No disrespect towards other players or admins;
  •   •   No disrespect towards the NFG Gaming Community and/or the 11th Airborne Division MILSIM Unit
  •   •   No disrespectful or offensive abbreviations;
  •   •   No elitist attitude towards others or taunting;
  •   •   No mic spamming;
  •   •   No trolling;

    Spirit of the Rule - NFG Gaming and the 11th Airborne Division MILSIM Unit tries to facilitate a fun gaming environment for people of races and creeds. While our recruiting age may be 16, we do have younger members in our server and want to ensure that our servers are somewhat family friendly. If you feel that something is questionable, it is probably wrong.

7.   No vehicles allowed on runways or landing pads unless it is a support vehicle being used for that purpose.

  •   •   Drive around runways and landing pads where possible;
  •   •   If you need to drive on a runway, or landing pad; request permission from the tower on the appropriate radio channel prior to proceeding;
  •   •   No vehicles are allowed in the Spawn Area at any time;
  •   •   Use the heavy lift area for lifting, NOT the landing pad area;
  •   •   Do not leave any vehicles on runways or landing pads at any time;

    Spirit of the Rule - There should never be vehicle traffic on an active runway; unless prior authorization by the tower has been granted. This activity causes dangerous situations in which friendly air and ground assets can be damaged or destroyed. When reqesting authorization to move a ground asset on an active runway or pad, the driver should make his intentions clear to the tower and be wary of all air assets taking off and landing being sure to give them the right of way.

8.   If you are using TFR, you must be in the appropriate TFR channel in Teamspeak 3

  •   •   Not following this can have you warned, kicked, or even banned if the offense is repeated enough.
  •   •   If you have problems with TFR, address someone outside of the TFR channel so that they can assist you, or message someone inside the TFR channel so that they can come and help you outside of the channel.

    Spirit of the Rule - If someone does not have TFR enabled, their voice will be broadcasted to the entire channel, disrupting communications and interrupting not only realism, but game flow. This rule ensures that "trolling" cannot become a regular action on the teamspeak server.


ArmA3 - Airborne Vietnam - Training Server Rules
  1.   1.   The Airborne Vietnam Training Server is first and foremost an area for NFG Gaming and 11th Airborne Division MILSIM members to practice skills that will be utilized in either operations or public spaces.
  2.   2.   There will always be an NFG Gaming Community and/or 11th Airborne Division MILSIM member responsible for the server.
  3.   3.   No public members.


Specific Definitions of ArmA3 - Airborne Vietnam - Training Server Rules

1.   The Airborne Vietnam Training Server is first and foremost an area for NFG Gaming and 11th Airborne Division MILSIM members to practice skills that will be utilized in either operations or public spaces.


  •   •   Simply put: Training > Operations > Fun-time.
  •   •   The above hierarchy of use shall always be observed, however, this does not mean that two groups can't be doing two things at once.

    Spirit of the Rule - Simply as the hierarchy of use states, the training server is first and foremost the training server of the 11th Airborne Division MILSIM Unit; everything else comes secondary to this mission. 11th Airborne Division Training Staff will always have priority of this server during the scheduled training times as they are responsible for increaseing the combat effectiveness of the 11th Airborne Division MILSIM Unit, and they will not be hindered in this mission at anytime.

2.   There will always be an NFG Gaming Community and/or 11th Airborne Division MILSIM member responsible for the server.


  •   •   Whenever the server is running, there will be at least one member that is in charge of the operations of all members in the server.
  •   •   Generally speaking, this member will be the operational admin or the training admin.
  •   •   This member is responsible for all conduct on the server.

    Spirit of the Rule - Responsibility of use of NFG Gaming Community and/or 11th Airborne Division assets always needs to fall on someone. As such, before entering the server as a group, either the ranking officer/NCO assumes this responsibility, or a pre-designated member of the group needs to be responsible (such as when there are NCOs running trainings for officers, etc).

3.   No public members.


  •   •   No public members.
  •   •   Members of allied clans are allowed to attend events if first approved by the division commander and/or HMFIC Team.

    Spirit of the Rule - Being as the servers are for NFG Gaming and 11th Airborne Division MILSIM members, as a matter of privilege for those of the unit, public players are not welcome in these servers. Allied clans are allowed to visit the grounds if prior to the event the Division Commander and/or HMFIC Team provides written permission for them to attend via PM or Public Tread Post.
Published:
Apr 5, 2018
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